Some events unlock a “panel”, which is a special play or technique that can be used during games (for example, “Seirin’s Run & Gun Style”). Each event will be listed with the maximum number of days it is available and the number of “kizuna” points that are gained by completing the event. You will have multiple opportunities to complete most events, although some are only available once (at a specific time) or are required in order to advance the story. The events up until the training camp in the mountains are almost exactly the same as in the manga and anime, so I decided to start translating after the end of the Inter-High Touou game, at the beginning of the camp. Our team is comprised solely of easily provoked hotheads, after all. Riko: There’s no way that will work, and you know it. “Kuroko no Basuke: Kiseki no Shiai” PSP Game PART I | PART II | PART III | SECRET EVENTS | EVENT INDEX This post is getting a bit unwieldy to read and edit (at 30,000+ words), so I’m starting a new post here and picking up where I left off.
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